Fact Sheet:
Developer: Deli Interactive LLC, Based in Utah.
Release date: Early Access - February 8th, 2017.
Platforms: Windows, Mac.
Planned Price: $9.99
Pitch:
We Need to Go Deeper is a 2-4-player cooperative submarine rogue-like set in a Jules Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.
History:
We Need to Go Deeper started life in 2013 as Condo-Bots, a cooperative house-robot-piloting simulator, before we decided to change to a setting that we figured would be more palatable. Deli Interactive LLC was started up to pursue Deeper as our first commercial project, and it was Greenlit in 30 days upon arrival on the Steam Greenlight service in May 2014.
It was shown publicly
for the first time to much enthusiasm at Salt Lake Comic Con in 2014 shortly after. Unfortunately new bugs were discovered and revealed
limitations in the engine we were using. Since then we've been working on rebuilding Deeper in a new engine in between finishing up
our college careers. Development has been entirely self-funded thus far.